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[1.0.0B/B2][Crash] FREQUENT


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#41 Crise

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Posted 24 April 2007 - 10:56 PM

Zlobomir there isn't exactly too many differences between the last build you got and 1.0.0B (but the differences make difference), but I do admit that a mistake was made even though the build was labeled as beta... but what's done is done, and we have to live with it. It's not like there is an undo button we can press...
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#42 Zlobomir

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Posted 24 April 2007 - 11:19 PM

Yep, I know, it's exactly the same thing I am trying to explain to the users. ;)
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#43 thana

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Posted 30 April 2007 - 09:14 AM

just in case it helps for your internal testing of beta3, here are two more crashreports:

Code: c0000005 (Access violation)
Version: 1.0.0B2 (2007-04-10)
Major: 5
Minor: 1
Build: 2600
SP: 2
Type: 1
Time: 2007-04-30 10:53:29
TTH: CWLBR24QOCVAJHKKX2A6KQORSW4IRCWPJH36EYA

d:\cvs\apexdc++\trunk\client\queueitem.h(232): QueueItem::getDownloadedBytes
d:\cvs\apexdc++\trunk\windows\queueframe.cpp(250): QueueFrame::QueueItemInfo::update
d:\cvs\apexdc++\trunk\windows\queueframe.cpp(656): QueueFrame::onSpeaker
d:\cvs\apexdc++\trunk\windows\queueframe.h(70): QueueFrame::ProcessWindowMessage
d:\program files\microsoft visual studio 8\vc\atlmfc\include\atlwin.h(3078): ATL::CWindowImplBaseT<WTL::CMDIWindow=0x01FAB270,ATL::CWinTraits<1456406528=0x00000000,64> >::WindowProc
USER32!0x7E368734: GetDC
USER32!0x7E368816: GetDC
USER32!0x7E3689CD: GetWindowLongW
USER32!0x7E368A10: DispatchMessageW
d:\cvs\apexdc++\includes\wtl\atlapp.h(584): WTL::CMessageLoop::Run
d:\cvs\apexdc++\trunk\windows\main.cpp(431): Run
0x001A0354: ?
ApexDC!0x0044E2A2: MainFrame::FileListQueue::`scalar deleting destructor'
ApexDC!0x00469A57: [thunk]:MainFrame::`vector deleting destructor'
ole32!0x775AE818: StgIsStorageILockBytes
Code: c0000005 (Access violation)
Version: 1.0.0B2 (2007-04-10)
Major: 5
Minor: 1
Build: 2600
SP: 2
Type: 1
Time: 2007-04-30 10:57:51
TTH: CWLBR24QOCVAJHKKX2A6KQORSW4IRCWPJH36EYA

d:\cvs\apexdc++\trunk\client\downloadmanager.cpp(946): DownloadManager::removeDownload
d:\cvs\apexdc++\trunk\client\downloadmanager.cpp(912): DownloadManager::failDownload
d:\cvs\apexdc++\trunk\client\downloadmanager.cpp(592): DownloadManager::prepareFile
d:\cvs\apexdc++\trunk\client\downloadmanager.cpp(505): DownloadManager::on
d:\cvs\apexdc++\trunk\client\adccommand.h(195): CommandHandler<UserConnection>::dispatch
d:\cvs\apexdc++\trunk\client\userconnection.cpp(194): UserConnection::on
d:\cvs\apexdc++\trunk\client\speaker.h(51): Speaker<BufferedSocketListener>::fire<BufferedSocketListener::X<2>=0x7C802500,stlp_std::basic_string<char=0x04FDFEB0,stlp_std::char_traits<char>=0x001C4D00,stlp_std::allocator<char> > >
d:\cvs\apexdc++\trunk\client\bufferedsocket.cpp(244): BufferedSocket::threadRead
d:\cvs\apexdc++\trunk\client\bufferedsocket.cpp(514): BufferedSocket::checkSocket
d:\cvs\apexdc++\trunk\client\bufferedsocket.cpp(530): BufferedSocket::run
d:\cvs\apexdc++\trunk\client\thread.h(141): Thread::starter
f:\sp\vctools\crt_bld\self_x86\crt\src\threadex.c(348): _callthreadstartex
f:\sp\vctools\crt_bld\self_x86\crt\src\threadex.c(326): _threadstartex


#44 Greg

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Posted 30 April 2007 - 10:30 PM

View Postthana, on Apr 30 2007, 10:14 AM, said:

just in case it helps for your internal testing of beta3, here are two more crashreports:
Thanks, hopefully they'll be of use. :(





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