thana

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  1. [1.0.0B/B2][Crash] FREQUENT

    just in case it helps for your internal testing of beta3, here are two more crashreports: Code: c0000005 (Access violation) Version: 1.0.0B2 (2007-04-10) Major: 5 Minor: 1 Build: 2600 SP: 2 Type: 1 Time: 2007-04-30 10:53:29 TTH: CWLBR24QOCVAJHKKX2A6KQORSW4IRCWPJH36EYA d:\cvs\apexdc++\trunk\client\queueitem.h(232): QueueItem::getDownloadedBytes d:\cvs\apexdc++\trunk\windows\queueframe.cpp(250): QueueFrame::QueueItemInfo::update d:\cvs\apexdc++\trunk\windows\queueframe.cpp(656): QueueFrame::onSpeaker d:\cvs\apexdc++\trunk\windows\queueframe.h(70): QueueFrame::ProcessWindowMessage d:\program files\microsoft visual studio 8\vc\atlmfc\include\atlwin.h(3078): ATL::CWindowImplBaseT<WTL::CMDIWindow=0x01FAB270,ATL::CWinTraits<1456406528=0x00000000,64> >::WindowProc USER32!0x7E368734: GetDC USER32!0x7E368816: GetDC USER32!0x7E3689CD: GetWindowLongW USER32!0x7E368A10: DispatchMessageW d:\cvs\apexdc++\includes\wtl\atlapp.h(584): WTL::CMessageLoop::Run d:\cvs\apexdc++\trunk\windows\main.cpp(431): Run 0x001A0354: ? ApexDC!0x0044E2A2: MainFrame::FileListQueue::`scalar deleting destructor' ApexDC!0x00469A57: [thunk]:MainFrame::`vector deleting destructor' ole32!0x775AE818: StgIsStorageILockBytes Code: c0000005 (Access violation) Version: 1.0.0B2 (2007-04-10) Major: 5 Minor: 1 Build: 2600 SP: 2 Type: 1 Time: 2007-04-30 10:57:51 TTH: CWLBR24QOCVAJHKKX2A6KQORSW4IRCWPJH36EYA d:\cvs\apexdc++\trunk\client\downloadmanager.cpp(946): DownloadManager::removeDownload d:\cvs\apexdc++\trunk\client\downloadmanager.cpp(912): DownloadManager::failDownload d:\cvs\apexdc++\trunk\client\downloadmanager.cpp(592): DownloadManager::prepareFile d:\cvs\apexdc++\trunk\client\downloadmanager.cpp(505): DownloadManager::on d:\cvs\apexdc++\trunk\client\adccommand.h(195): CommandHandler<UserConnection>::dispatch d:\cvs\apexdc++\trunk\client\userconnection.cpp(194): UserConnection::on d:\cvs\apexdc++\trunk\client\speaker.h(51): Speaker<BufferedSocketListener>::fire<BufferedSocketListener::X<2>=0x7C802500,stlp_std::basic_string<char=0x04FDFEB0,stlp_std::char_traits<char>=0x001C4D00,stlp_std::allocator<char> > > d:\cvs\apexdc++\trunk\client\bufferedsocket.cpp(244): BufferedSocket::threadRead d:\cvs\apexdc++\trunk\client\bufferedsocket.cpp(514): BufferedSocket::checkSocket d:\cvs\apexdc++\trunk\client\bufferedsocket.cpp(530): BufferedSocket::run d:\cvs\apexdc++\trunk\client\thread.h(141): Thread::starter f:\sp\vctools\crt_bld\self_x86\crt\src\threadex.c(348): _callthreadstartex f:\sp\vctools\crt_bld\self_x86\crt\src\threadex.c(326): _threadstartex