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Everything posted by Noctis
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Yeah, Zlobomir's right. If you've experienced many crashes within a short time period, they might be for the same reason. You could try experimenting a bit, changing your behaviour with ApexDC++, like the example Zlo said - turn off ADLS, better to remove it from your client, and see what happens.
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Good morning! So here's the story: Ducky was going to upgrade me in his hub, and I asked him to upgrade my nick as well - to Ńô˘
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I am sure if a release will be out it will be announced, since everyone's looking forward to it, and this topic's one of the hottest on ApexDC++ forums.
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Hello! It would be good, if Favorite Hubs could be sorted in ApexDC++, kinda folder-style. The favhub-folders could be used in various ways, for example a folder could contain hubs of the the same network(s), or hubs the user is registered in, etc. Well, it's not a BIG feature, but I think it would be nice.
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Greetings! What I am gonna post is hard to call "bug", but... I've been testing one of 0.3.0's new features, namely "# Feature: Format bold, italics and underline in chat (use *bold* /italics/ _underlined_)", and found a little error with it. When I use the appropriate characters such as * / _ what should make the text to become formatted, the text appears in main chat formatted, but the * / _ chars don't dissapear. So the text looks like as it should be (bold, italics, underlined), but the * / _ chars are also on the screen. Not much of a bug but thought this is worth posting... (sorry if not) Regards, Noctis
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[Crash][0.2.2] Was away when it occured (download pending).
Noctis replied to Noctis's topic in Pre 1.0 Reports
So I could be of some help? -
[Crash][0.2.2] Was away when it occured (download pending).
Noctis posted a topic in Pre 1.0 Reports
Hi there! So here's my exceptioninfo.txt: Code: c0000005 Version: 0.2.2 Major: 5 Minor: 1 Build: 2600 SP: 2 Type: 1 Time: 2006-10-01 20:21:09 TTH: OMHC4NRJLW265TOPH2JTNVVMXH2KAFDJSNQPYAA d:\cvs\apexdc++\022\client\filechunksinfo.cpp(755): FileChunksInfo::getChunk d:\cvs\apexdc++\022\client\filechunksinfo.cpp(160): FileChunksInfo::getChunk d:\cvs\apexdc++\022\client\queuemanager.cpp(1069): QueueManager::getDownload d:\cvs\apexdc++\022\client\downloadmanager.cpp(259): DownloadManager::checkDownloads d:\cvs\apexdc++\022\client\downloadmanager.cpp(669): DownloadManager::on d:\cvs\apexdc++\022\client\speaker.h(69): Speaker<UserConnectionListener>::fire<UserConnectionListener::X<2>=0x01312C00,UserConnection *=0x0970FE4C,unsigned char *=0x0970FE5C,unsigned int> d:\cvs\apexdc++\022\client\userconnection.h(375): UserConnection::on d:\cvs\apexdc++\022\client\speaker.h(60): Speaker<BufferedSocketListener>::fire<BufferedSocketListener::X<3>=0x0970FE00,unsigned char *=0x0970FEB8,int> d:\cvs\apexdc++\022\client\bufferedsocket.cpp(260): BufferedSocket::threadRead d:\cvs\apexdc++\022\client\bufferedsocket.cpp(528): BufferedSocket::run d:\cvs\apexdc++\022\client\thread.h(134): Thread::starter f:\rtm\vctools\crt_bld\self_x86\crt\src\threadex.c(348): _callthreadstartex f:\rtm\vctools\crt_bld\self_x86\crt\src\threadex.c(326): _threadstartex Hope I could help. :) -
[Crash][0.2.2] Was away when it occured (download pending).
Noctis replied to Noctis's topic in Pre 1.0 Reports
I know what you mean, then! I was away for three days (computer turned off), and when I got back, turned the PC on, then ran ApexDC++ 0.2.2-- the crash-message was the first I saw, so it occured right after starting the program (couple of downloads in progress). -
[Crash][0.2.2] Was away when it occured (download pending).
Noctis replied to Noctis's topic in Pre 1.0 Reports
Nope! That's all I've got... It's the entire expectioninfo.txt! Is it too slim? :fear: -
[Crash][0.2.2] Was away when it occured (download pending).
Noctis replied to Noctis's topic in Pre 1.0 Reports
Here comes another one: Code: c0000005 Version: 0.2.2 Major: 5 Minor: 1 Build: 2600 SP: 2 Type: 1 Time: 2006-10-08 17:35:52 TTH: OMHC4NRJLW265TOPH2JTNVVMXH2KAFDJSNQPYAA d:\cvs\apexdc++\022\client\user.cpp(40): Identity::getParams d:\cvs\apexdc++\022\windows\hubframe.cpp(1266): HubFrame::addLine d:\cvs\apexdc++\022\windows\hubframe.cpp(809): HubFrame::onSpeaker