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lol

[Crash] Don't know why

2 posts in this topic

Code: c0000094 (Integer division by zero)

Version: 0.4.0 (2006-12-24)

Major: 5

Minor: 1

Build: 2600

SP: 2

Type: 1

Time: 2007-05-08 09:11:44

TTH: YBP45KNMY2PE64J2ZH7A77UJFMDBI4A4FN657VI


F:\RTM\vctools\crt_bld\SELF_X86\crt\src\intel\lldiv.asm(120): _alldiv

d:\cvs\apexdc++\apexdc\windows\transferview.h(61): TransferView::ProcessWindowMessage

d:\program files\microsoft visual studio 8\vc\atlmfc\include\atlwin.h(3078): ATL::CWindowImplBaseT<WTL::CTreeViewCtrlT<ATL::CWindow>=0x0012FA0C,ATL::CWinTraits<1442840576=0x00000000,0> >::WindowProc

USER32!0x77D48709: GetDC

USER32!0x77D487EB: GetDC

USER32!0x77D4B368: DefWindowProcW

USER32!0x77D4B3B4: DefWindowProcW

ntdll!0x7C90EAE3: KiUserCallbackDispatcher

USER32!0x77D4B7AB: SendMessageW

COMCTL32!0x773EAF7B: Ordinal414

COMCTL32!0x773EB009: Ordinal341

COMCTL32!0x7743C307: FlatSB_SetScrollProp

COMCTL32!0x77417720: FlatSB_SetScrollProp

COMCTL32!0x7741D520: FlatSB_SetScrollProp

COMCTL32!0x7741E4C6: FlatSB_SetScrollProp

COMCTL32!0x77420DDA: FlatSB_SetScrollProp

USER32!0x77D48709: GetDC

USER32!0x77D487EB: GetDC

USER32!0x77D4C00E: DestroyCaret

USER32!0x77D4C034: CallWindowProcW

d:\program files\microsoft visual studio 8\vc\atlmfc\include\atlwin.h(3081): ATL::CWindowImplBaseT<WTL::CTreeViewCtrlT<ATL::CWindow>=0x0012FA68,ATL::CWinTraits<1442840576=0x00000000,0> >::WindowProc

USER32!0x77D48709: GetDC

USER32!0x77D487EB: GetDC

USER32!0x77D4B368: DefWindowProcW

USER32!0x77D4B3B4: DefWindowProcW

ntdll!0x7C90EAE3: KiUserCallbackDispatcher

USER32!0x77D489E8: DispatchMessageW

d:\cvs\apexdc++\includes\wtl\atlapp.h(584): WTL::CMessageLoop::Run

d:\cvs\apexdc++\apexdc\windows\main.cpp(429): Run

stlport_vc7146!0x011E023A: const _STL::messages_byname<unsigned short>::`vftable'

ApexDC!0x0044A10F: MainFrame::FileListQueue::`scalar deleting destructor'

ApexDC!0x004661CA: [thunk]:MainFrame::`vector deleting destructor'

0x8351F8E4: ?

Don't know why its doing it...

Edited by Greg

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Our developers are working on v. 1.0.0, so please bare with us for some time, if the crash is not frequent... or try 1.0.0 B2, which has only a few, but proven bugs to clear.

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