Hi,
Very similar for me too, I can't give you anymore info as it does this less than a second after every start. Means I'll have to re-install and or rehash... Grrrrrr. What is annoying is that I was FORCED to make this upgrade by my client some days ago (from B3) and it gave me no probs! Lots of faffing about to do now Good luck with fixing it :crying:
Btw it's doubtful its Winamp because I don't use it!
Frooble
Code: c0000005 (Access violation)
Version: 1.0.0B4 (2007-08-07)
Major: 5
Minor: 1
Build: 2600
SP: 2
Type: 1
Time: 2007-08-13 19:37:10
TTH: 7CNQCQXDGEV7S2IDTUSYEW73M722LLS7BVOOXDI
ntdll!0x7C901010: RtlEnterCriticalSection
d:\cvs\apexdc++\trunk\client\merklecheckoutputstream.h(119): MerkleCheckOutputStream<MerkleTree<TigerHash=0x02C29BC0,1024>=0x000007DC,1>::write
d:\cvs\apexdc++\trunk\client\chunkoutputstream.h(79): ChunkOutputStream<1>::write
d:\cvs\apexdc++\trunk\client\filteredfile.h(133): FilteredOutputStream<UnZFilter=0x02B39C40,1>::write
d:\cvs\apexdc++\trunk\client\downloadmanager.cpp(533): DownloadManager::on
d:\cvs\apexdc++\trunk\client\userconnection.cpp(180): UserConnection::on
d:\cvs\apexdc++\trunk\client\speaker.h(64): Speaker<BufferedSocketListener>::fire<BufferedSocketListener::X<3>=0x03F9FF00,unsigned char *=0x03F9FF08,int>
d:\cvs\apexdc++\trunk\client\bufferedsocket.cpp(263): BufferedSocket::threadRead
d:\cvs\apexdc++\trunk\client\bufferedsocket.cpp(515): BufferedSocket::checkSocket
d:\cvs\apexdc++\trunk\client\bufferedsocket.cpp(531): BufferedSocket::run
d:\cvs\apexdc++\trunk\client\thread.h(161): Thread::starter
f:\sp\vctools\crt_bld\self_x86\crt\src\threadex.c(348): _callthreadstartex
f:\sp\vctools\crt_bld\self_x86\crt\src\threadex.c(326): _threadstartex