Seeker
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Everything posted by Seeker
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Your missing my point, the current header isnt 'fluid' by design. I want a header that looks good on all resolutions. Stretch your browser window to see what i mean.
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Prevent users from occupying more than one upload slot
Seeker replied to Aztek's topic in Feature Requests
Yeah thats it, i have 5 computers, each have same IP. Luckily im the only one using DC atm, but what if someone else would. :) -
There is an addon for hub software that allows new releases. But for this to be integrated to client, i dont think so.
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Prevent users from occupying more than one upload slot
Seeker replied to Aztek's topic in Feature Requests
Voted NO mainly because im only on private hubs, and i find it usefull. If majority votes YES and if its proven to be better on public hubs, im all for it. -
Great theme got messed up. Ughh. More work for me.
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You are getting more and more sarcastic with each day. [says no more]
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Huh? Im not. Anyway, this has been talked about for so long, its beginig to annoy me. :P
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1. I dont burn stuff 2. im keeping the 'ready to mount' ISO to share 3. imagine this, im now playing Jade Empire (for the last month or so) this means i have an ISO (6.42GB) and im not keeping a duplicate RAR of another (6.42GB) more or less. and another (6.42GB) for installation. why cant you understand?? 6+6+6 No no no! Ill unrar, store the ISO for sharing and mounting and thats it, and whoever dislikes my huge 6.4GB file can [censored]
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Yes and when i unrar them, im not keeping the rar duplicate. Which then menas im keeping the "BIG" file.. Put the rest of the dots together yourselfe!
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My opinion is a Definative NO! (not even by option) Those hubs you are in, suck monkey balls. It will only encourage them to ban huge files even more. Everything gets bigger and bigger all the time - games/movies etc. And dont talk about RAR'ing them, i do not want to have my game .iso rared how the f*** will i mount it then. And im sure as hell not gonna have both a rared and unrared version. F*** em! The solution to the "huge file/long slot time takage" is PARTIAL SHARING and not bannage of those files.
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Heh, yep.. well good that they didnt delete anything.. i like it how they let you know you got ****ed but keep it in the "cool" limit
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Teško, neznam nikog iz HR, SLO, BIH, SR da redovito pise na ovom site-u. Inače nemam niti jednog 'naprednog' frenda da ga uputim, svi anti-kompjuteraši. :D
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Dobrodošli na stranice DC klienta ApexDC++ Ovdje zatražite pomoć isključivo na Hrvatskom jeziku. Sve nejasnoće, greške, zahtjeve i ostale diskusije možete napisati u ovom forumu ili osobno poslati meni poruku.
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Thank you for your support, i really appreciate it. The skin was actually made few months ago, we staff (dare i call myself that) have been using it for a while now. Anyway, as im very busy i havent really had the time to de-bug it properly, so if you notice any bugs, anything inconspicuous and also IE, Opera, Gecko differences, feel free to post it here. Ill eventually fix it.
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I failed to see what you wanted to acomplish by this thread? Lee can already see (in CP) when the server load was high, hence why the blank white screen, if you probably refreshed the page would've loaded. Or if the load was still, you would again get white screen. Do we now report every meaningless thing?! Ohh and I dont wanna know what you feel. Dont make this into something.
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This could be very good. Think of having 200 filelists saved, you could search for a file/TTH easily, no matter if some filelists could be old, you can find alternatives anyway.
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If the setting you entered are excatly the same as in XP, it should work identically in Vista too. There's virtually no difference.
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Id only need this for my public hubs, private hubs, and hubs where im op
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That would only be usefull if "Dont delete filelists uppon exit" option is set by default. But then again it could be set the other way around for security reasons, or even beacuse HDD usage. Personally i have it set like that and my Apex folder now weights around 700MB, 300MB for hash data and the rest for downloaded filelists.
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Not quite suree what you mean. I dont mean about installed games. I mean in BT you need to keep a torrent which is a .rar'ed game. When extracted for instance it extracts to .iso or bin/cue, so in BT you need to keep .rar's to be able to seed and have a duplicate .iso extraction to play. In DC you just extract the rar's and share the .iso. All depends on your share, you might even get suprized by an invitation Yes you have to waste 2x for torrents, not for DC, for DC you just keep the extracted ones, without rar.
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Personally if i had 10mbit/10mbit connection id never use DC aside from the community factor. For downloading i pimarily use BT but the seeding rules are killing me. Also i use a tracker which has about 5000 members, this is even less then 1 public hub. And i know what your thinking, but then again im on a hub that has 300 members with 300TB share. Dont you think this i badass compared to that tracker. I can get whatever i want.
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1. BT needs creation of .torrent files for every file/pack. 2. BT has an online often forum community. Easier to track down. 3. BT often requires to seed 1/1, and enforces silly Hit-n-Run rules 4. BT has a limited file life time 5. BT requires to seed files, which in term means keeping the stuff unpacked in order to achieve a good ratio, which in term means clutter on your HDD's and unnecessary duplicates (when i donwload 5GB game, i need to seed it for like a week, so i unpack and play it, which means i need to waste 5GB for seed, 5GB for unpack.) 6. When using BT for a while like end of the week i often need to look if files are 1/1 seeded, decide if i want to unpack and rearrange them thoroughout my HDD's or still seed. Wasting often 1 hour or more for organization, moving unpacking etc. 1. DC shares files as are. 2. DC has an online active hub based community. Harder to track down. 3. DC does not require you to seed to 1/1 ratio, but often enforces REG rules. 4. DC has an unlimited file life time, and allows users to share insane ammounts of data, imagine how many torrents seeding you'd need for that. 5. DC just shares unpacked or packed files dependent on the mood of user (some games i have i may never unpack and just share wihle othrs i may unpack and still share without having unnecessary duplicates. 6. When using DC i just download files, dont care if they're shared enough or not, rearrange them to whereever i want packed or unpacked and again "seed", while with torrent i cant touch them, need to stay as they are, also spliting my organization time by more then half. Do this points mean more then just faster speeds and constant "seeding", wasting god knows how many time. Couse we all have **** upload speeds, are we so expected to share to 1/1 when having 5mbit/512kbit. DC free's you of this limitations. Yes we know its not perfect, slot usage, 'maybe' slower speeds, misorganization of files (unlike BT which makes file listing available on teh web). This is a simple comparison of DC vs. BT network, one might find a similar one in favor of BT on some torrent site, but hey you decide.
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Apexdc.net has banner adds which in term finances the site. (and subscription)