take_no_prisoners

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Everything posted by take_no_prisoners

  1. [Crash] [0.2.0]

    I'm using Apex DC++ 0.2.0 and it just crashed. I don't know if this has been fixed in 0.2.1 yet, so here it is. Code: c0000005 Version: 0.2.0 Major: 5 Minor: 1 Build: 2600 SP: 2 Type: 1 Time: 2006-08-27 16:51:24 TTH: 5FC7C6TKY4DJBVMWNFZGQI4WUUSFAJUMYAJLJDA l:\lf share\unshared\apexdc\svn\client\filechunksinfo.cpp(804): FileChunksInfo::getChunk l:\lf share\unshared\apexdc\svn\client\filechunksinfo.cpp(242): FileChunksInfo::getChunk l:\lf share\unshared\apexdc\svn\client\queuemanager.cpp(1080): QueueManager::getDownload l:\lf share\unshared\apexdc\svn\client\downloadmanager.cpp(272): DownloadManager::checkDownloads l:\lf share\unshared\apexdc\svn\client\downloadmanager.cpp(667): DownloadManager::on l:\lf share\unshared\apexdc\svn\client\speaker.h(69): Speaker<UserConnectionListener>::fire<UserConnectionListener::X<2>=0x8F1A6000,UserConnection *=0x0175FE40,unsigned char *=0x0175FE54,unsigned int> l:\lf share\unshared\apexdc\svn\client\userconnection.h(377): UserConnection::on l:\lf share\unshared\apexdc\svn\client\speaker.h(60): Speaker<BufferedSocketListener>::fire<BufferedSocketListener::X<3>=0x00000000,unsigned char *=0x0175FEAC,int> l:\lf share\unshared\apexdc\svn\client\bufferedsocket.cpp(260): BufferedSocket::threadRead l:\lf share\unshared\apexdc\svn\client\bufferedsocket.cpp(512): BufferedSocket::checkSocket c:\program files\microsoft visual studio 8\apexdc stuff\stlport\stlport\stl\_alloc.h(499): stlp_std::allocator<stlp_std::pair<enum BufferedSocket::Tasks=0x7C80C8D8,BufferedSocket::TaskData *> >::allocate ntdll!0x7C90E306: NtReleaseSemaphore