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take_no_prisoners

[Crash] [0.2.0]

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I'm using Apex DC++ 0.2.0 and it just crashed. I don't know if this has been fixed in 0.2.1 yet, so here it is.

Code: c0000005

Version: 0.2.0

Major: 5

Minor: 1

Build: 2600

SP: 2

Type: 1

Time: 2006-08-27 16:51:24

TTH: 5FC7C6TKY4DJBVMWNFZGQI4WUUSFAJUMYAJLJDA

l:\lf share\unshared\apexdc\svn\client\filechunksinfo.cpp(804): FileChunksInfo::getChunk

l:\lf share\unshared\apexdc\svn\client\filechunksinfo.cpp(242): FileChunksInfo::getChunk

l:\lf share\unshared\apexdc\svn\client\queuemanager.cpp(1080): QueueManager::getDownload

l:\lf share\unshared\apexdc\svn\client\downloadmanager.cpp(272): DownloadManager::checkDownloads

l:\lf share\unshared\apexdc\svn\client\downloadmanager.cpp(667): DownloadManager::on

l:\lf share\unshared\apexdc\svn\client\speaker.h(69): Speaker<UserConnectionListener>::fire<UserConnectionListener::X<2>=0x8F1A6000,UserConnection *=0x0175FE40,unsigned char *=0x0175FE54,unsigned int>

l:\lf share\unshared\apexdc\svn\client\userconnection.h(377): UserConnection::on

l:\lf share\unshared\apexdc\svn\client\speaker.h(60): Speaker<BufferedSocketListener>::fire<BufferedSocketListener::X<3>=0x00000000,unsigned char *=0x0175FEAC,int>

l:\lf share\unshared\apexdc\svn\client\bufferedsocket.cpp(260): BufferedSocket::threadRead

l:\lf share\unshared\apexdc\svn\client\bufferedsocket.cpp(512): BufferedSocket::checkSocket

c:\program files\microsoft visual studio 8\apexdc stuff\stlport\stlport\stl\_alloc.h(499): stlp_std::allocator<stlp_std::pair<enum BufferedSocket::Tasks=0x7C80C8D8,BufferedSocket::TaskData *> >::allocate

ntdll!0x7C90E306: NtReleaseSemaphore

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