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Everything posted by Lee
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The ability to do daily/monthly logs is present, but it's not set to do so. Thus, in ApexDC++ we're going to have it set to produce monthly chat logs when installed, rather than the user having to configure it (in this case).
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It is adjustable Zlobomir, you just gotta state what you want.
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Use imageshack to upload screenshots.
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Crise: Want really want this default for ApexDC++. Monthly is the best option here too.
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Did you enter your IP address and open the ports in your firewall? :)
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Why have you turned your firewall off? No you can't hide your IP.
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Your choice, but PeerWeb DC++ has more features than StrongDC++. Anyway, in ApexDC++ we're hoping to allow it to get your external IP.
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Germany 4 - 2 Costa Rica I thought it was a decent opening game of the tournament. Although Germany showed weakness in their defence, they coped with Costa Rica and managed to score two excellent goals. During the game, you could see the new ball swerved and curled more than any other.. goalkeepers will have to keep an eye on that. So, post your comments and discuss the world cup! ;)
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So disable the "auto update IP on startup". :)
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Not publically, no. When it is, you'll know about it.
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I think an /wiki would be great. :)
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Shouldn't be too long now AleX. As Crise said, there's only private alphas available right now.
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Connected to 8 huge public hubs, downloading two 1GB+ files (with 200+ users each) and uploading a movie. Constant chat. I think that's completely reasonable for DC++ - since it's never been resource friendly. If you have problems running a game while using DC, you need more computer memory. It doesnt take that much memory.
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IPB 2.1.7 was released earlier today, and the ApexDC++ forum is now running on it. :)
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You can't right now. Wait until mattdev releases a public version. It should be this month or next. ^_^
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Split and moved here. Click here to change your avatar.
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Yer, I need to fix that. I'll speak to the host :)
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Could quite possibly be sooner. ^_^
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Nah, it's a leech feature. :)
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I've updated the first post with our new plans of releasing 1.0 sooner than expected, plus giving you some preview releases or betas working up to the almighty 1.0. :)
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Upload speed will be fixed in apex for lan.
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http://dcpp.net/faq/index.php?sid=246947&a...&artlang=en Have you tried this? Look around that site, you might be able to find the answer.
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Indeed, a simple visit to the front page can tell you the latest version is an internal alpha. We don't need any further discussion in this topic.