Xilon

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Posts posted by Xilon


  1. Hello everyone,

    First I want to apologize if I'm in the wrong section but my questions on the topic is precisely GNU/Linux.

    I would like to modify some of your emoticon packs (particularly Nerdcore, PeerWeb, Skype and RadoX) to be compatible with EiskaltDC++ because ApexDC++ is the most popular client in MS Windows. ApexDC++ is licensed under GPL 2, but I can't find license and copyright for the emoticons (only Skype emo pack have). My question is: Can I post my modification under GPL 2 or later

    Best regards,

    PsyTrip

    Sorry for the delay, but I give permission to use the Nerdcore icon set. Let's just say I release it under public domain.


  2. Awesome, looks like we're getting somewhere, and FINALLY a daemonised DC client... this is just great. I will finally be able to put DC on my server and connect to it at will :)

    I've learnt quite a bit about C++ and abstract structures etc. during this semester, so I might just be at the stage where I can actually comprehend at least a little bit of the code :D. The semester is almost finished, I only have two weeks, two weeks break and exams, so I will look at the code, see if I can contribute and do what I can :D The non-windows world needs a DC full featured client.

    @Hitman: LinuxDC++ isn't too bad, and there's also GtkDC which is pretty much the same thing but libified and less featured :)


  3. http://www-128.ibm.com/developerworks/eser...2linux-sem.html

    Looks like it'll fix these errors in DownloadManager.cpp:

    I don't know enough C++ to understand what's going on, but I'll give it a try. If anyone can take a closer look, it'll be a big help.

    Basically, it looks like the RevConnect (or wherever it's from, but that's where it seems to be) code isn't so... portable. I'm going to post up what I've got for source sometime soon, and start a contest. Whoever can port that RevConnect code first gets $50

    Hmm is that what you're supposed to use on a proper POSIX system? Or is that just a "quick fix" way of porting Win32 to Linux? Edit: Guess it's what you're supposed to use since there's a Semaphore.h file in the client dir :), lots of reading that though.

    How are you actually porting this? I noticed the Linux sub folder but when compiling it still uses the /client dir etc, are we supposed to just modify the files in there and get it to compile?

    Might take some time to get familiar with the functions and data types... I'm bored ****less though :D


  4. Like I've mention on IRC/hub, I might be able to help out but it depends on how advanced the code is and how it compares to my skills...

    Currently I don't really have that much experience with coding, I've finished my first year of Computer Science at uni so I've done a year of C, Java and Assembly. Next year I'll be doing quite a bit of C++, and unfortunately Java, so my knowledge will be greater during/after the first semester.

    I do use linux etc, as you know, but I haven't really developed anything that uses external libraries (apart from a "Hello World" GTK app :blushing:) so I'll have to learn that.

    Anyway you'll probably need all the help you can get, and I like to think of myself as a quick learner :D

    The LinuxDC++ devs might be able to help as well.


  5. Finally, the linux version will (hopefully) include all the features available in the regular version - more on this later! :P

    Great to see this being at least planned! Linux currently has really really bad support for Direct Connect, not even having a stable DC++ port. If this gets pulled off I bet that 100% of the linux users that use DC will switch to ApexDC++ (they are probably running PWDC++ with wine anyway :) )