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finally i traced this old bug with every dc++ client crash

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finally i traced this old bug with every dc++ client crash on large memory block allocation.

the reason is Agnitum Outpost Firewall. his wl_hook.dll allocates some bytes

with alignment of 64K on every thread start

so, "virtual memory used" is not too much (60K of each 64K is free), but there

can't be another alloc larger than 60K

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Outpost 3.5.x.xxx does not have problem. feature request: detect injected Outpost 4.x component (that has resource leak) and recommend to downgrage program version

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