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LUA setListener to chat broken?


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#1 tacobob

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Posted 28 February 2010 - 07:53 PM

After updating to Apex 1.3.0 and installing the luaplugin posted by Lee it appears that dcpp:setListener on "chat" no longer works. Is anyone else experiencing this problem? And is there a fix?

Thank you,
taco

#2 Crise

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Posted 28 February 2010 - 09:22 PM

View Posttacobob, on 28 February 2010 - 07:53 PM, said:

After updating to Apex 1.3.0 and installing the luaplugin posted by Lee it appears that dcpp:setListener on "chat" no longer works. Is anyone else experiencing this problem? And is there a fix?

Thank you,
taco

It doesn't work at all, or triggers an error?
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#3 tacobob

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Posted 28 February 2010 - 11:52 PM

View PostCrise, on 28 February 2010 - 09:22 PM, said:

It doesn't work at all, or triggers an error?

Does not work at all. No error it just doesn't do anything. Pms still work fine but chat does nothing. I thought it might have been something wrong with my previously working script so I tried the bier script included with the older versions of the plugin and that did not work, no error, just didn't work.

Thanks,
taco

edit1: I should also indicated that I'm using the x86 versions of apex and lua plugin.
edit2: I installed the x64 versions of both and still experiencing the same issue.

#4 Crise

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Posted 01 March 2010 - 11:35 AM

View Posttacobob, on 28 February 2010 - 11:52 PM, said:

Does not work at all. No error it just doesn't do anything. Pms still work fine but chat does nothing. I thought it might have been something wrong with my previously working script so I tried the bier script included with the older versions of the plugin and that did not work, no error, just didn't work.

Thanks,
taco

edit1: I should also indicated that I'm using the x86 versions of apex and lua plugin.
edit2: I installed the x64 versions of both and still experiencing the same issue.


It seems this was caused by another stupid mistake on my side... oh well 1.3.1 will resolve it.
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#5 tacobob

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Posted 01 March 2010 - 10:37 PM

View PostCrise, on 01 March 2010 - 11:35 AM, said:

It seems this was caused by another stupid mistake on my side... oh well 1.3.1 will resolve it.

Thank you for looking into it.

taco

#6 RoLex

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Posted 03 January 2012 - 04:46 PM

Same goes for ApexDC++ 1.5.1, still broken.

#7 Crise

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Posted 11 January 2012 - 06:04 PM

Works on my version just fine :).
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